onServerPreConnectEvent
Handles the ServerPreConnectEvent
This event is fired when a player is about to connect to a server. We use this event to start the server if it is not already running.
Return
an EventTask that will start the server if it is not already running
Parameters
event
the ServerPreConnectEvent
See also
ServerPreConnectEvent
(https://jd.papermc.io/velocity/3.4.0/com/velocitypowered/api/event/player/ServerPreConnectEvent.html)